Add own controller mapping
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// Pioneer-DDJ-FLX4-script.js
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// ****************************************************************************
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// * Mixxx mapping script file for the Pioneer DDJ-FLX4.
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// * Mostly adapted from the DDJ-400 mapping script
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// * Authors: Warker, nschloe, dj3730, jusko, Robert904
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// ****************************************************************************
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//
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// Implemented (as per manufacturer's manual):
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// * Mixer Section (Faders, EQ, Filter, Gain, Cue)
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// * Browsing and loading + Waveform zoom (shift)
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// * Jogwheels, Scratching, Bending, Loop adjust
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// * Cycle Temporange
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// * Beat Sync
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// * Hot Cue Mode
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// * Beat Loop Mode
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// * Beat Jump Mode
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// * Sampler Mode
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//
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// Custom (Mixxx specific mappings):
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// * BeatFX: Assigned Effect Unit 1
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// v FX_SELECT Load next effect.
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// SHIFT + v FX_SELECT Load previous effect.
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// < LEFT Cycle effect focus leftward
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// > RIGHT Cycle effect focus rightward
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// ON/OFF toggles focused effect slot
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// SHIFT + ON/OFF disables all three effect slots.
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//
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// * 32 beat jump forward & back (Shift + </> CUE/LOOP CALL arrows)
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// * Toggle quantize (Shift + channel cue)
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//
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// Not implemented (after discussion and trial attempts):
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// * Loop Section:
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// * -4BEAT auto loop (hacky---prefer a clean way to set a 4 beat loop
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// from a previous position on long press)
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//
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// * CUE/LOOP CALL - memory & delete (complex and not useful. Hot cues are sufficient)
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//
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// * Secondary pad modes (trial attempts complex and too experimental)
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// * Keyboard mode
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// * Pad FX1
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// * Pad FX2
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// * Keyshift mode
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//
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// Not implemented yet (but might be in the future):
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// * Smart CFX
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// * Smart fader
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var PioneerDDJFLX4 = {};
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PioneerDDJFLX4.lights = {
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beatFx: {
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status: 0x94,
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data1: 0x47,
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},
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shiftBeatFx: {
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status: 0x94,
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data1: 0x43,
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},
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deck1: {
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vuMeter: {
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status: 0xB0,
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data1: 0x02,
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},
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playPause: {
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status: 0x90,
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data1: 0x0B,
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},
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shiftPlayPause: {
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status: 0x90,
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data1: 0x47,
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},
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cue: {
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status: 0x90,
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data1: 0x0C,
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},
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shiftCue: {
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status: 0x90,
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data1: 0x48,
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},
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hotcueMode: {
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status: 0x90,
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data1: 0x1B,
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},
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keyboardMode: {
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status: 0x90,
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data1: 0x69,
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},
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padFX1Mode: {
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status: 0x90,
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data1: 0x1E,
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},
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padFX2Mode: {
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status: 0x90,
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data1: 0x6B,
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},
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beatJumpMode: {
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status: 0x90,
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data1: 0x20,
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},
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beatLoopMode: {
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status: 0x90,
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data1: 0x6D,
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},
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samplerMode: {
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status: 0x90,
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data1: 0x22,
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},
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keyShiftMode: {
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status: 0x90,
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data1: 0x6F,
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},
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},
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deck2: {
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vuMeter: {
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status: 0xB0,
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data1: 0x02,
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},
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playPause: {
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status: 0x91,
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data1: 0x0B,
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},
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shiftPlayPause: {
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status: 0x91,
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data1: 0x47,
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},
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cue: {
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status: 0x91,
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data1: 0x0C,
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},
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shiftCue: {
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status: 0x91,
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data1: 0x48,
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},
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hotcueMode: {
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status: 0x91,
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data1: 0x1B,
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},
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keyboardMode: {
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status: 0x91,
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data1: 0x69,
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},
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padFX1Mode: {
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status: 0x91,
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data1: 0x1E,
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},
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padFX2Mode: {
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status: 0x91,
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data1: 0x6B,
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},
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beatJumpMode: {
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status: 0x91,
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data1: 0x20,
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},
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beatLoopMode: {
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status: 0x91,
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data1: 0x6D,
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},
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samplerMode: {
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status: 0x91,
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data1: 0x22,
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},
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keyShiftMode: {
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status: 0x91,
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data1: 0x6F,
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},
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},
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};
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// Store timer IDs
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PioneerDDJFLX4.timers = {};
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// Keep alive timer
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PioneerDDJFLX4.sendKeepAlive = function() {
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midi.sendSysexMsg([0xF0, 0x00, 0x40, 0x05, 0x00, 0x00, 0x04, 0x05, 0x00, 0x50, 0x02, 0xf7], 12); // This was reverse engineered with Wireshark
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};
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// Jog wheel constants
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PioneerDDJFLX4.vinylMode = true;
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PioneerDDJFLX4.alpha = 1.0/8;
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PioneerDDJFLX4.beta = PioneerDDJFLX4.alpha/32;
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// Multiplier for fast seek through track using SHIFT+JOGWHEEL
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PioneerDDJFLX4.fastSeekScale = 150;
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PioneerDDJFLX4.bendScale = 0.8;
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PioneerDDJFLX4.tempoRanges = [0.06, 0.10, 0.16, 0.25];
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PioneerDDJFLX4.shiftButtonDown = [false, false];
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// Jog wheel loop adjust
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PioneerDDJFLX4.loopAdjustIn = [false, false];
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PioneerDDJFLX4.loopAdjustOut = [false, false];
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PioneerDDJFLX4.loopAdjustMultiply = 50;
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// Beatjump pad (beatjump_size values)
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PioneerDDJFLX4.beatjumpSizeForPad = {
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0x20: -1, // PAD 1
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0x21: 1, // PAD 2
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0x22: -2, // PAD 3
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0x23: 2, // PAD 4
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0x24: -4, // PAD 5
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0x25: 4, // PAD 6
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0x26: -8, // PAD 7
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0x27: 8 // PAD 8
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};
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PioneerDDJFLX4.quickJumpSize = 32;
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// Used for tempo slider
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PioneerDDJFLX4.highResMSB = {
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"[Channel1]": {},
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"[Channel2]": {}
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};
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PioneerDDJFLX4.trackLoadedLED = function(value, group, _control) {
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midi.sendShortMsg(
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0x9F,
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group.match(script.channelRegEx)[1] - 1,
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value > 0 ? 0x7F : 0x00
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);
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};
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PioneerDDJFLX4.toggleLight = function(midiIn, active) {
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midi.sendShortMsg(midiIn.status, midiIn.data1, active ? 0x7F : 0);
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};
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//
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// Init
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//
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PioneerDDJFLX4.init = function() {
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engine.setValue("[EffectRack1_EffectUnit1]", "show_focus", 1);
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engine.makeConnection("[Channel1]", "vu_meter", PioneerDDJFLX4.vuMeterUpdate);
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engine.makeConnection("[Channel2]", "vu_meter", PioneerDDJFLX4.vuMeterUpdate);
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PioneerDDJFLX4.toggleLight(PioneerDDJFLX4.lights.deck1.vuMeter, false);
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PioneerDDJFLX4.toggleLight(PioneerDDJFLX4.lights.deck2.vuMeter, false);
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engine.softTakeover("[Channel1]", "rate", true);
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engine.softTakeover("[Channel2]", "rate", true);
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engine.softTakeover("[EffectRack1_EffectUnit1_Effect1]", "meta", true);
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engine.softTakeover("[EffectRack1_EffectUnit1_Effect2]", "meta", true);
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engine.softTakeover("[EffectRack1_EffectUnit1_Effect3]", "meta", true);
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engine.softTakeover("[EffectRack1_EffectUnit1]", "mix", true);
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const samplerCount = 16;
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if (engine.getValue("[App]", "num_samplers") < samplerCount) {
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engine.setValue("[App]", "num_samplers", samplerCount);
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}
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for (let i = 1; i <= samplerCount; ++i) {
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engine.makeConnection("[Sampler" + i + "]", "play", PioneerDDJFLX4.samplerPlayOutputCallbackFunction);
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}
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engine.makeConnection("[Channel1]", "track_loaded", PioneerDDJFLX4.trackLoadedLED);
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engine.makeConnection("[Channel2]", "track_loaded", PioneerDDJFLX4.trackLoadedLED);
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// play the "track loaded" animation on both decks at startup
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midi.sendShortMsg(0x9F, 0x00, 0x7F);
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midi.sendShortMsg(0x9F, 0x01, 0x7F);
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PioneerDDJFLX4.setLoopButtonLights(0x90, 0x7F);
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PioneerDDJFLX4.setLoopButtonLights(0x91, 0x7F);
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engine.makeConnection("[Channel1]", "loop_enabled", PioneerDDJFLX4.loopToggle);
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engine.makeConnection("[Channel2]", "loop_enabled", PioneerDDJFLX4.loopToggle);
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for (i = 1; i <= 3; i++) {
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engine.makeConnection("[EffectRack1_EffectUnit1_Effect" + i +"]", "enabled", PioneerDDJFLX4.toggleFxLight);
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}
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engine.makeConnection("[EffectRack1_EffectUnit1]", "focused_effect", PioneerDDJFLX4.toggleFxLight);
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PioneerDDJFLX4.keepAliveTimer = engine.beginTimer(200, PioneerDDJFLX4.sendKeepAlive);
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// query the controller for current control positions on startup
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PioneerDDJFLX4.sendKeepAlive(); // the query seems to double as a keep alive message
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};
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//
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// Waveform zoom
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//
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PioneerDDJFLX4.waveformZoom = function(midichan, control, value, status, group) {
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if (value === 0x7f) {
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script.triggerControl(group, "waveform_zoom_up", 100);
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} else {
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script.triggerControl(group, "waveform_zoom_down", 100);
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}
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};
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//
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// Channel level lights
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//
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PioneerDDJFLX4.vuMeterUpdate = function(value, group) {
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const newVal = value * 127;
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switch (group) {
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case "[Channel1]":
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midi.sendShortMsg(0xB0, 0x02, newVal);
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break;
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case "[Channel2]":
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midi.sendShortMsg(0xB1, 0x02, newVal);
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break;
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}
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};
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//
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// Effects
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//
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PioneerDDJFLX4.toggleFxLight = function(_value, _group, _control) {
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const enabled = engine.getValue(PioneerDDJFLX4.focusedFxGroup(), "enabled");
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PioneerDDJFLX4.toggleLight(PioneerDDJFLX4.lights.beatFx, enabled);
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PioneerDDJFLX4.toggleLight(PioneerDDJFLX4.lights.shiftBeatFx, enabled);
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};
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PioneerDDJFLX4.focusedFxGroup = function() {
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const focusedFx = engine.getValue("[EffectRack1_EffectUnit1]", "focused_effect");
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return "[EffectRack1_EffectUnit1_Effect" + focusedFx + "]";
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};
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PioneerDDJFLX4.beatFxLevelDepthRotate = function(_channel, _control, value) {
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if (PioneerDDJFLX4.shiftButtonDown[0] || PioneerDDJFLX4.shiftButtonDown[1]) {
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engine.softTakeoverIgnoreNextValue("[EffectRack1_EffectUnit1]", "mix");
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engine.setParameter(PioneerDDJFLX4.focusedFxGroup(), "meta", value / 0x7F);
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} else {
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engine.softTakeoverIgnoreNextValue(PioneerDDJFLX4.focusedFxGroup(), "meta");
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engine.setParameter("[EffectRack1_EffectUnit1]", "mix", value / 0x7F);
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}
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};
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PioneerDDJFLX4.changeFocusedEffectBy = function(numberOfSteps) {
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let focusedEffect = engine.getValue("[EffectRack1_EffectUnit1]", "focused_effect");
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// Convert to zero-based index
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focusedEffect -= 1;
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// Standard Euclidean modulo by use of two plain modulos
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const numberOfEffectsPerEffectUnit = 3;
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focusedEffect = (((focusedEffect + numberOfSteps) % numberOfEffectsPerEffectUnit) + numberOfEffectsPerEffectUnit) % numberOfEffectsPerEffectUnit;
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// Convert back to one-based index
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focusedEffect += 1;
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engine.setValue("[EffectRack1_EffectUnit1]", "focused_effect", focusedEffect);
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};
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PioneerDDJFLX4.beatFxSelectPressed = function(_channel, _control, value) {
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if (value === 0) { return; }
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engine.setValue(PioneerDDJFLX4.focusedFxGroup(), "next_effect", value);
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};
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PioneerDDJFLX4.beatFxSelectShiftPressed = function(_channel, _control, value) {
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if (value === 0) { return; }
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engine.setValue(PioneerDDJFLX4.focusedFxGroup(), "prev_effect", value);
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};
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PioneerDDJFLX4.beatFxLeftPressed = function(_channel, _control, value) {
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if (value === 0) { return; }
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PioneerDDJFLX4.changeFocusedEffectBy(-1);
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};
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PioneerDDJFLX4.beatFxRightPressed = function(_channel, _control, value) {
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if (value === 0) { return; }
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PioneerDDJFLX4.changeFocusedEffectBy(1);
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};
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PioneerDDJFLX4.beatFxOnOffPressed = function(_channel, _control, value) {
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if (value === 0) { return; }
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const toggleEnabled = !engine.getValue(PioneerDDJFLX4.focusedFxGroup(), "enabled");
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engine.setValue(PioneerDDJFLX4.focusedFxGroup(), "enabled", toggleEnabled);
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};
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PioneerDDJFLX4.beatFxOnOffShiftPressed = function(_channel, _control, value) {
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if (value === 0) { return; }
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engine.setParameter("[EffectRack1_EffectUnit1]", "mix", 0);
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engine.softTakeoverIgnoreNextValue("[EffectRack1_EffectUnit1]", "mix");
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for (let i = 1; i <= 3; i++) {
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engine.setValue("[EffectRack1_EffectUnit1_Effect" + i + "]", "enabled", 0);
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}
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PioneerDDJFLX4.toggleLight(PioneerDDJFLX4.lights.beatFx, false);
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PioneerDDJFLX4.toggleLight(PioneerDDJFLX4.lights.shiftBeatFx, false);
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};
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PioneerDDJFLX4.beatFxChannel1 = function(_channel, control, value, _status, group) {
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let enableChannel = 0;
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if (value === 0x7f) { enableChannel = 1; }
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engine.setValue(group, "group_[Channel1]_enable", enableChannel);
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};
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PioneerDDJFLX4.beatFxChannel2 = function(_channel, control, value, _status, group) {
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let enableChannel = 0;
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if (value === 0x7f) { enableChannel = 1; }
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engine.setValue(group, "group_[Channel2]_enable", enableChannel);
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};
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//
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// Loop IN/OUT ADJUST
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//
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PioneerDDJFLX4.toggleLoopAdjustIn = function(channel, _control, value, _status, group) {
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if (value === 0 || engine.getValue(group, "loop_enabled" === 0)) {
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return;
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}
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PioneerDDJFLX4.loopAdjustIn[channel] = !PioneerDDJFLX4.loopAdjustIn[channel];
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PioneerDDJFLX4.loopAdjustOut[channel] = false;
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};
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PioneerDDJFLX4.toggleLoopAdjustOut = function(channel, _control, value, _status, group) {
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if (value === 0 || engine.getValue(group, "loop_enabled" === 0)) {
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return;
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}
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PioneerDDJFLX4.loopAdjustOut[channel] = !PioneerDDJFLX4.loopAdjustOut[channel];
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PioneerDDJFLX4.loopAdjustIn[channel] = false;
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};
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// Two signals are sent here so that the light stays lit/unlit in its shift state too
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PioneerDDJFLX4.setReloopLight = function(status, value) {
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midi.sendShortMsg(status, 0x4D, value);
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midi.sendShortMsg(status, 0x50, value);
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};
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PioneerDDJFLX4.setLoopButtonLights = function(status, value) {
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[0x10, 0x11, 0x4E, 0x4C].forEach(function(control) {
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midi.sendShortMsg(status, control, value);
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});
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};
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PioneerDDJFLX4.startLoopLightsBlink = function(channel, control, status, group) {
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let blink = 0x7F;
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PioneerDDJFLX4.stopLoopLightsBlink(group, control, status);
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PioneerDDJFLX4.timers[group][control] = engine.beginTimer(500, () => {
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blink = 0x7F - blink;
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// When adjusting the loop out position, turn the loop in light off
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if (PioneerDDJFLX4.loopAdjustOut[channel]) {
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midi.sendShortMsg(status, 0x10, 0x00);
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midi.sendShortMsg(status, 0x4C, 0x00);
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} else {
|
||||
midi.sendShortMsg(status, 0x10, blink);
|
||||
midi.sendShortMsg(status, 0x4C, blink);
|
||||
}
|
||||
|
||||
// When adjusting the loop in position, turn the loop out light off
|
||||
if (PioneerDDJFLX4.loopAdjustIn[channel]) {
|
||||
midi.sendShortMsg(status, 0x11, 0x00);
|
||||
midi.sendShortMsg(status, 0x4E, 0x00);
|
||||
} else {
|
||||
midi.sendShortMsg(status, 0x11, blink);
|
||||
midi.sendShortMsg(status, 0x4E, blink);
|
||||
}
|
||||
});
|
||||
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.stopLoopLightsBlink = function(group, control, status) {
|
||||
PioneerDDJFLX4.timers[group] = PioneerDDJFLX4.timers[group] || {};
|
||||
|
||||
if (PioneerDDJFLX4.timers[group][control] !== undefined) {
|
||||
engine.stopTimer(PioneerDDJFLX4.timers[group][control]);
|
||||
}
|
||||
PioneerDDJFLX4.timers[group][control] = undefined;
|
||||
PioneerDDJFLX4.setLoopButtonLights(status, 0x7F);
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.loopToggle = function(value, group, control) {
|
||||
const status = group === "[Channel1]" ? 0x90 : 0x91,
|
||||
channel = group === "[Channel1]" ? 0 : 1;
|
||||
|
||||
PioneerDDJFLX4.setReloopLight(status, value ? 0x7F : 0x00);
|
||||
|
||||
if (value) {
|
||||
PioneerDDJFLX4.startLoopLightsBlink(channel, control, status, group);
|
||||
} else {
|
||||
PioneerDDJFLX4.stopLoopLightsBlink(group, control, status);
|
||||
PioneerDDJFLX4.loopAdjustIn[channel] = false;
|
||||
PioneerDDJFLX4.loopAdjustOut[channel] = false;
|
||||
}
|
||||
};
|
||||
|
||||
//
|
||||
// CUE/LOOP CALL
|
||||
//
|
||||
|
||||
PioneerDDJFLX4.cueLoopCallLeft = function(_channel, _control, value, _status, group) {
|
||||
if (value) {
|
||||
engine.setValue(group, "loop_scale", 0.5);
|
||||
}
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.cueLoopCallRight = function(_channel, _control, value, _status, group) {
|
||||
if (value) {
|
||||
engine.setValue(group, "loop_scale", 2.0);
|
||||
}
|
||||
};
|
||||
|
||||
//
|
||||
// BEAT SYNC
|
||||
//
|
||||
// Note that the controller sends different signals for a short press and a long
|
||||
// press of the same button.
|
||||
//
|
||||
|
||||
PioneerDDJFLX4.syncPressed = function(channel, control, value, status, group) {
|
||||
if (engine.getValue(group, "sync_enabled") && value > 0) {
|
||||
engine.setValue(group, "sync_enabled", 0);
|
||||
} else {
|
||||
engine.setValue(group, "beatsync", value);
|
||||
}
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.syncLongPressed = function(channel, control, value, status, group) {
|
||||
if (value) {
|
||||
engine.setValue(group, "sync_enabled", 1);
|
||||
}
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.cycleTempoRange = function(_channel, _control, value, _status, group) {
|
||||
if (value === 0) { return; } // ignore release
|
||||
|
||||
const currRange = engine.getValue(group, "rateRange");
|
||||
let idx = 0;
|
||||
|
||||
for (let i = 0; i < this.tempoRanges.length; i++) {
|
||||
if (currRange === this.tempoRanges[i]) {
|
||||
// idx get the index of the value in tempoRanges following the currently configured one
|
||||
// or cycle back to 0 if the current is the last value of the list.
|
||||
idx = (i + 1) % this.tempoRanges.length;
|
||||
break;
|
||||
}
|
||||
}
|
||||
engine.setValue(group, "rateRange", this.tempoRanges[idx]);
|
||||
};
|
||||
|
||||
//
|
||||
// Jog wheels
|
||||
//
|
||||
|
||||
PioneerDDJFLX4.jogTurn = function(channel, _control, value, _status, group) {
|
||||
const deckNum = channel + 1;
|
||||
// wheel center at 64; <64 rew >64 fwd
|
||||
let newVal = value - 64;
|
||||
|
||||
// loop_in / out adjust
|
||||
const loopEnabled = engine.getValue(group, "loop_enabled");
|
||||
if (loopEnabled > 0) {
|
||||
if (PioneerDDJFLX4.loopAdjustIn[channel]) {
|
||||
newVal = newVal * PioneerDDJFLX4.loopAdjustMultiply + engine.getValue(group, "loop_start_position");
|
||||
engine.setValue(group, "loop_start_position", newVal);
|
||||
return;
|
||||
}
|
||||
if (PioneerDDJFLX4.loopAdjustOut[channel]) {
|
||||
newVal = newVal * PioneerDDJFLX4.loopAdjustMultiply + engine.getValue(group, "loop_end_position");
|
||||
engine.setValue(group, "loop_end_position", newVal);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (engine.isScratching(deckNum)) {
|
||||
engine.scratchTick(deckNum, newVal);
|
||||
} else { // fallback
|
||||
engine.setValue(group, "jog", newVal * this.bendScale);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
PioneerDDJFLX4.jogSearch = function(_channel, _control, value, _status, group) {
|
||||
const newVal = (value - 64) * PioneerDDJFLX4.fastSeekScale;
|
||||
engine.setValue(group, "jog", newVal);
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.jogTouch = function(channel, _control, value) {
|
||||
const deckNum = channel + 1;
|
||||
|
||||
// skip while adjusting the loop points
|
||||
if (PioneerDDJFLX4.loopAdjustIn[channel] || PioneerDDJFLX4.loopAdjustOut[channel]) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (value !== 0 && this.vinylMode) {
|
||||
engine.scratchEnable(deckNum, 720, 33+1/3, this.alpha, this.beta);
|
||||
} else {
|
||||
engine.scratchDisable(deckNum);
|
||||
}
|
||||
};
|
||||
|
||||
//
|
||||
// Shift button
|
||||
//
|
||||
|
||||
PioneerDDJFLX4.shiftPressed = function(channel, _control, value, _status, _group) {
|
||||
PioneerDDJFLX4.shiftButtonDown[channel] = value === 0x7F;
|
||||
};
|
||||
|
||||
|
||||
//
|
||||
// Tempo sliders
|
||||
//
|
||||
// The tempo option in Mixxx's deck preferences determine whether down/up
|
||||
// increases/decreases the rate. Therefore it must be inverted here so that the
|
||||
// UI and the control sliders always move in the same direction.
|
||||
//
|
||||
|
||||
PioneerDDJFLX4.tempoSliderMSB = function(channel, control, value, status, group) {
|
||||
PioneerDDJFLX4.highResMSB[group].tempoSlider = value;
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.tempoSliderLSB = function(channel, control, value, status, group) {
|
||||
const fullValue = (PioneerDDJFLX4.highResMSB[group].tempoSlider << 7) + value;
|
||||
|
||||
engine.setValue(
|
||||
group,
|
||||
"rate",
|
||||
1 - (fullValue / 0x2000)
|
||||
);
|
||||
};
|
||||
|
||||
//
|
||||
// Beat Jump mode
|
||||
//
|
||||
// Note that when we increase/decrease the sizes on the pad buttons, we use the
|
||||
// value of the first pad (0x21) as an upper/lower limit beyond which we don't
|
||||
// allow further increasing/decreasing of all the values.
|
||||
//
|
||||
|
||||
PioneerDDJFLX4.beatjumpPadPressed = function(_channel, control, value, _status, group) {
|
||||
if (value === 0) {
|
||||
return;
|
||||
}
|
||||
engine.setValue(group, "beatjump_size", Math.abs(PioneerDDJFLX4.beatjumpSizeForPad[control]));
|
||||
engine.setValue(group, "beatjump", PioneerDDJFLX4.beatjumpSizeForPad[control]);
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.increaseBeatjumpSizes = function(_channel, control, value, _status, group) {
|
||||
if (value === 0 || PioneerDDJFLX4.beatjumpSizeForPad[0x21] * 16 > 16) {
|
||||
return;
|
||||
}
|
||||
Object.keys(PioneerDDJFLX4.beatjumpSizeForPad).forEach(function(pad) {
|
||||
PioneerDDJFLX4.beatjumpSizeForPad[pad] = PioneerDDJFLX4.beatjumpSizeForPad[pad] * 16;
|
||||
});
|
||||
engine.setValue(group, "beatjump_size", PioneerDDJFLX4.beatjumpSizeForPad[0x21]);
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.decreaseBeatjumpSizes = function(_channel, control, value, _status, group) {
|
||||
if (value === 0 || PioneerDDJFLX4.beatjumpSizeForPad[0x21] / 16 < 1/16) {
|
||||
return;
|
||||
}
|
||||
Object.keys(PioneerDDJFLX4.beatjumpSizeForPad).forEach(function(pad) {
|
||||
PioneerDDJFLX4.beatjumpSizeForPad[pad] = PioneerDDJFLX4.beatjumpSizeForPad[pad] / 16;
|
||||
});
|
||||
engine.setValue(group, "beatjump_size", PioneerDDJFLX4.beatjumpSizeForPad[0x21]);
|
||||
};
|
||||
|
||||
//
|
||||
// Sampler mode
|
||||
//
|
||||
|
||||
PioneerDDJFLX4.samplerPlayOutputCallbackFunction = function(value, group, _control) {
|
||||
if (value === 1) {
|
||||
const curPad = group.match(script.samplerRegEx)[1];
|
||||
let deckIndex = 0;
|
||||
let padIndex = 0;
|
||||
|
||||
if (curPad >=1 && curPad <= 4) {
|
||||
deckIndex = 0;
|
||||
padIndex = curPad - 1;
|
||||
} else if (curPad >=5 && curPad <= 8) {
|
||||
deckIndex = 2;
|
||||
padIndex = curPad - 5;
|
||||
} else if (curPad >=9 && curPad <= 12) {
|
||||
deckIndex = 0;
|
||||
padIndex = curPad - 5;
|
||||
} else if (curPad >=13 && curPad <= 16) {
|
||||
deckIndex = 2;
|
||||
padIndex = curPad - 9;
|
||||
}
|
||||
|
||||
PioneerDDJFLX4.startSamplerBlink(
|
||||
0x97 + deckIndex,
|
||||
0x30 + padIndex,
|
||||
group);
|
||||
}
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.padModeKeyPressed = function(_channel, _control, value, _status, _group) {
|
||||
const deck = (_status === 0x90 ? PioneerDDJFLX4.lights.deck1 : PioneerDDJFLX4.lights.deck2);
|
||||
|
||||
if (_control === 0x1B) {
|
||||
PioneerDDJFLX4.toggleLight(deck.hotcueMode, true);
|
||||
} else if (_control === 0x69) {
|
||||
PioneerDDJFLX4.toggleLight(deck.keyboardMode, true);
|
||||
} else if (_control === 0x1E) {
|
||||
PioneerDDJFLX4.toggleLight(deck.padFX1Mode, true);
|
||||
} else if (_control === 0x6B) {
|
||||
PioneerDDJFLX4.toggleLight(deck.padFX2Mode, true);
|
||||
} else if (_control === 0x20) {
|
||||
PioneerDDJFLX4.toggleLight(deck.beatJumpMode, true);
|
||||
} else if (_control === 0x6D) {
|
||||
PioneerDDJFLX4.toggleLight(deck.beatLoopMode, true);
|
||||
} else if (_control === 0x22) {
|
||||
PioneerDDJFLX4.toggleLight(deck.samplerMode, true);
|
||||
} else if (_control === 0x6F) {
|
||||
PioneerDDJFLX4.toggleLight(deck.keyShiftMode, true);
|
||||
}
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.samplerPadPressed = function(_channel, _control, value, _status, group) {
|
||||
if (engine.getValue(group, "track_loaded")) {
|
||||
engine.setValue(group, "cue_gotoandplay", value);
|
||||
} else {
|
||||
engine.setValue(group, "LoadSelectedTrack", value);
|
||||
}
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.samplerPadShiftPressed = function(_channel, _control, value, _status, group) {
|
||||
if (engine.getValue(group, "play")) {
|
||||
engine.setValue(group, "cue_gotoandstop", value);
|
||||
} else if (engine.getValue(group, "track_loaded")) {
|
||||
engine.setValue(group, "eject", value);
|
||||
}
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.startSamplerBlink = function(channel, control, group) {
|
||||
let val = 0x7f;
|
||||
|
||||
PioneerDDJFLX4.stopSamplerBlink(channel, control);
|
||||
PioneerDDJFLX4.timers[channel][control] = engine.beginTimer(250, () => {
|
||||
val = 0x7f - val;
|
||||
|
||||
// blink the appropriate pad
|
||||
midi.sendShortMsg(channel, control, val);
|
||||
// also blink the pad while SHIFT is pressed
|
||||
midi.sendShortMsg((channel+1), control, val);
|
||||
|
||||
const isPlaying = engine.getValue(group, "play") === 1;
|
||||
|
||||
if (!isPlaying) {
|
||||
// kill timer
|
||||
PioneerDDJFLX4.stopSamplerBlink(channel, control);
|
||||
// set the pad LED to ON
|
||||
midi.sendShortMsg(channel, control, 0x7f);
|
||||
// set the pad LED to ON while SHIFT is pressed
|
||||
midi.sendShortMsg((channel+1), control, 0x7f);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.stopSamplerBlink = function(channel, control) {
|
||||
PioneerDDJFLX4.timers[channel] = PioneerDDJFLX4.timers[channel] || {};
|
||||
|
||||
if (PioneerDDJFLX4.timers[channel][control] !== undefined) {
|
||||
engine.stopTimer(PioneerDDJFLX4.timers[channel][control]);
|
||||
PioneerDDJFLX4.timers[channel][control] = undefined;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
PioneerDDJFLX4.toggleQuantize = function(_channel, _control, value, _status, group) {
|
||||
if (value) {
|
||||
script.toggleControl(group, "quantize");
|
||||
}
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.quickJumpForward = function(_channel, _control, value, _status, group) {
|
||||
if (value) {
|
||||
engine.setValue(group, "beatjump", PioneerDDJFLX4.quickJumpSize);
|
||||
}
|
||||
};
|
||||
|
||||
PioneerDDJFLX4.quickJumpBack = function(_channel, _control, value, _status, group) {
|
||||
if (value) {
|
||||
engine.setValue(group, "beatjump", -PioneerDDJFLX4.quickJumpSize);
|
||||
}
|
||||
};
|
||||
|
||||
//
|
||||
// Shutdown
|
||||
//
|
||||
|
||||
PioneerDDJFLX4.shutdown = function() {
|
||||
// reset vumeter
|
||||
PioneerDDJFLX4.toggleLight(PioneerDDJFLX4.lights.deck1.vuMeter, false);
|
||||
PioneerDDJFLX4.toggleLight(PioneerDDJFLX4.lights.deck2.vuMeter, false);
|
||||
|
||||
// housekeeping
|
||||
// turn off all Sampler LEDs
|
||||
for (var i = 0; i <= 7; ++i) {
|
||||
midi.sendShortMsg(0x97, 0x30 + i, 0x00); // Deck 1 pads
|
||||
midi.sendShortMsg(0x98, 0x30 + i, 0x00); // Deck 1 pads with SHIFT
|
||||
midi.sendShortMsg(0x99, 0x30 + i, 0x00); // Deck 2 pads
|
||||
midi.sendShortMsg(0x9A, 0x30 + i, 0x00); // Deck 2 pads with SHIFT
|
||||
}
|
||||
// turn off all Hotcue LEDs
|
||||
for (i = 0; i <= 7; ++i) {
|
||||
midi.sendShortMsg(0x97, 0x00 + i, 0x00); // Deck 1 pads
|
||||
midi.sendShortMsg(0x98, 0x00 + i, 0x00); // Deck 1 pads with SHIFT
|
||||
midi.sendShortMsg(0x99, 0x00 + i, 0x00); // Deck 2 pads
|
||||
midi.sendShortMsg(0x9A, 0x00 + i, 0x00); // Deck 2 pads with SHIFT
|
||||
}
|
||||
|
||||
// turn off loop in and out lights
|
||||
PioneerDDJFLX4.setLoopButtonLights(0x90, 0x00);
|
||||
PioneerDDJFLX4.setLoopButtonLights(0x91, 0x00);
|
||||
|
||||
// turn off reloop lights
|
||||
PioneerDDJFLX4.setReloopLight(0x90, 0x00);
|
||||
PioneerDDJFLX4.setReloopLight(0x91, 0x00);
|
||||
|
||||
// stop any flashing lights
|
||||
PioneerDDJFLX4.toggleLight(PioneerDDJFLX4.lights.beatFx, false);
|
||||
PioneerDDJFLX4.toggleLight(PioneerDDJFLX4.lights.shiftBeatFx, false);
|
||||
|
||||
// stop the keepalive timer
|
||||
engine.stopTimer(PioneerDDJFLX4.keepAliveTimer);
|
||||
};
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue