Add trait for Queue event handling
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@ -7,6 +7,8 @@ use Illuminate\Broadcasting\InteractsWithSockets;
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use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
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use Illuminate\Foundation\Events\Dispatchable;
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use Illuminate\Queue\SerializesModels;
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use Ramsey\Uuid\Lazy\LazyUuidFromString;
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use Ramsey\Uuid\UuidInterface;
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class JobEvent implements ShouldBroadcastNow
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{
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@ -15,13 +17,13 @@ class JobEvent implements ShouldBroadcastNow
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public bool $reload = false;
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public string $message = '';
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final private function __construct(public string $channel)
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final private function __construct(public string $channel, public UuidInterface $jobId)
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{
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}
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public static function on(string $channel): static
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public static function on(string $channel, UuidInterface $jobId): static
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{
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return new static($channel);
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return new static($channel, $jobId);
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}
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public function withMessage(string $message): static
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@ -31,14 +33,22 @@ class JobEvent implements ShouldBroadcastNow
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return $this;
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}
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public function dispatch(): void
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{
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event($this);
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}
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/**
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* Get the channels the event should broadcast on.
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*
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* @return \Illuminate\Broadcasting\Channel
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* @return array<int, Channel>
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*/
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public function broadcastOn()
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{
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return new Channel($this->channel);
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return [
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new Channel($this->channel),
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new Channel('jobs'),
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];
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}
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public function shouldReload(): static
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@ -7,64 +7,72 @@ use App\Lib\Events\JobFinished;
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use App\Lib\Events\JobStarted;
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use Closure;
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use Lorisleiva\Actions\Decorators\JobDecorator;
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use Ramsey\Uuid\Lazy\LazyUuidFromString;
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use Ramsey\Uuid\UuidInterface;
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use Throwable;
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class WithJobState
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{
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public JobStarted $beforeMessage;
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public JobFinished $afterMessage;
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public JobFailed $failedMessage;
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public ?JobStarted $beforeMessage = null;
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public ?JobFinished $afterMessage = null;
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public ?JobFailed $failedMessage = null;
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private function __construct(public string $channel)
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private function __construct(public string $channel, public UuidInterface $jobId)
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{
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}
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public static function make(string $channel): self
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public static function make(string $channel, UuidInterface $jobId): self
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{
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return new self($channel);
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return new self($channel, $jobId);
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}
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public function before(string $message): self
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{
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$this->beforeMessage = JobStarted::on($this->channel)->withMessage($message);
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$this->beforeMessage = JobStarted::on($this->channel, $this->jobId)->withMessage($message);
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return $this;
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}
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public function after(string $message): self
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{
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$this->afterMessage = JobFinished::on($this->channel)->withMessage($message);
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$this->afterMessage = JobFinished::on($this->channel, $this->jobId)->withMessage($message);
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return $this;
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}
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public function failed(string $message): self
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{
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$this->failedMessage = JobFailed::on($this->channel)->withMessage($message);
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$this->failedMessage = JobFailed::on($this->channel, $this->jobId)->withMessage($message);
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return $this;
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}
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public function shouldReload(): self
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{
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$this->afterMessage->shouldReload();
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$this->failedMessage->shouldReload();
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$this->afterMessage?->shouldReload();
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$this->failedMessage?->shouldReload();
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return $this;
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}
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public function handle(JobDecorator $job, Closure $next): void
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{
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if ($this->beforeMessage) {
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event($this->beforeMessage);
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}
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try {
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$next($job);
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} catch (Throwable $e) {
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if ($this->failedMessage) {
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event($this->failedMessage);
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}
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throw $e;
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}
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if ($this->afterMessage) {
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event($this->afterMessage);
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}
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}
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}
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@ -0,0 +1,41 @@
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<?php
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namespace App\Lib\Queue;
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use Illuminate\Support\Str;
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use App\Lib\JobMiddleware\WithJobState;
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trait TracksJob
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{
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abstract public function jobState(WithJobState $jobState, ...$parameters): WithJobState;
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abstract public function jobChannel(): string;
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/**
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* @param mixed $parameters
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*/
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public function startJob(...$parameters): void
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{
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$jobId = Str::uuid();
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$jobState = WithJobState::make($this->jobChannel(), $jobId);
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$this->jobState(...[$jobState, ...$parameters])->beforeMessage->dispatch();
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$parameters[] = $jobId;
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static::dispatch(...$parameters);
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}
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/**
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* @param mixed $parameters
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*
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* @return array<int, object>
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*/
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public function getJobMiddleware(...$parameters): array
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{
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$jobId = array_pop($parameters);
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$jobState = WithJobState::make($this->jobChannel(), $jobId);
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$jobState = $this->jobState(...[$jobState, ...$parameters]);
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$jobState->beforeMessage = null;
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return [
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$jobState
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];
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}
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}
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@ -3,6 +3,7 @@
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namespace App\Member\Actions;
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use App\Lib\JobMiddleware\WithJobState;
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use App\Lib\Queue\TracksJob;
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use App\Maildispatcher\Actions\ResyncAction;
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use App\Member\Member;
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use Illuminate\Http\RedirectResponse;
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@ -12,6 +13,7 @@ class MemberDeleteAction
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{
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use AsAction;
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use TracksJob;
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public function handle(int $memberId): void
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{
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@ -27,24 +29,27 @@ class MemberDeleteAction
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public function asController(Member $member): RedirectResponse
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{
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static::dispatch($member->id);
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$this->startJob($member->id);
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return redirect()->back();
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}
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/**
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* @return array<int, object>
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* @param mixed $parameters
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*/
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public function getJobMiddleware(int $memberId): array
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public function jobState(WithJobState $jobState, ...$parameters): WithJobState
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{
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$member = Member::findOrFail($memberId);
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$member = Member::findOrFail($parameters[0]);
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return [
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WithJobState::make('member')
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->before('Lösche Mitglied ' . $member->fullname)
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return $jobState
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->before('Mitglied ' . $member->fullname . ' wird gelöscht')
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->after('Mitglied ' . $member->fullname . ' gelöscht')
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->failed('Löschen von ' . $member->fullname . ' fehlgeschlagen.')
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->shouldReload(),
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];
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->shouldReload();
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}
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public function jobChannel(): string
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{
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return 'member';
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}
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}
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@ -2,6 +2,7 @@
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namespace Tests\Feature\Member;
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use Illuminate\Support\Str;
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use App\Course\Models\Course;
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use App\Course\Models\CourseMember;
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use App\Lib\Events\JobFailed;
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@ -21,6 +22,12 @@ class DeleteTest extends TestCase
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{
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use DatabaseTransactions;
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public function setUp(): void
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{
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parent::setUp();
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Event::fake([JobStarted::class, JobFinished::class, JobFailed::class]);
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}
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public function testItFiresJob(): void
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{
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Queue::fake();
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$response->assertRedirect('/member');
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Event::assertDispatched(JobStarted::class);
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MemberDeleteAction::assertPushed(fn ($action, $parameters) => $parameters[0] === $member->id);
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}
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@ -64,7 +72,7 @@ class DeleteTest extends TestCase
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MemberDeleteAction::run($member->id);
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$this->assertDatabaseCount('members', 0);
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$this->assertDatabaseMissing('members', ['id' => $member->id]);
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}
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public function testItFiresEventWhenFinished(): void
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@ -72,11 +80,12 @@ class DeleteTest extends TestCase
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Event::fake([JobStarted::class, JobFinished::class]);
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$this->withoutExceptionHandling()->login()->loginNami();
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$member = Member::factory()->defaults()->create(['firstname' => 'Max', 'lastname' => 'Muster']);
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$uuid = Str::uuid();
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MemberDeleteAction::dispatch($member->id);
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MemberDeleteAction::dispatch($member->id, $uuid);
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Event::assertDispatched(JobStarted::class, fn ($event) => $event->broadcastOn()->name === 'member' && $event->message === 'Lösche Mitglied Max Muster' && $event->reload === false);
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Event::assertDispatched(JobFinished::class, fn ($event) => $event->message === 'Mitglied Max Muster gelöscht' && $event->reload === true);
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Event::assertNotDispatched(JobStarted::class);
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Event::assertDispatched(JobFinished::class, fn ($event) => $event->message === 'Mitglied Max Muster gelöscht' && $event->reload === true && $event->jobId->serialize() === $uuid->serialize());
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}
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public function testItFiresEventWhenDeletingFailed(): void
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@ -85,14 +94,15 @@ class DeleteTest extends TestCase
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$this->login()->loginNami();
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$member = Member::factory()->defaults()->create(['firstname' => 'Max', 'lastname' => 'Muster']);
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MemberDeleteAction::partialMock()->shouldReceive('handle')->andThrow(new Exception('sorry'));
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$uuid = Str::uuid();
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try {
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MemberDeleteAction::dispatch($member->id);
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MemberDeleteAction::dispatch($member->id, $uuid);
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} catch (Throwable) {
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}
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Event::assertDispatched(JobStarted::class, fn ($event) => $event->broadcastOn()->name === 'member' && $event->message === 'Lösche Mitglied Max Muster' && $event->reload === false);
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Event::assertDispatched(JobFailed::class, fn ($event) => $event->message === 'Löschen von Max Muster fehlgeschlagen.' && $event->reload === true);
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Event::assertNotDispatched(JobStarted::class);
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Event::assertDispatched(JobFailed::class, fn ($event) => $event->message === 'Löschen von Max Muster fehlgeschlagen.' && $event->reload === true && $event->jobId->serialize() === $uuid->serialize());
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Event::assertNotDispatched(JobFinished::class);
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}
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}
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